UnityTowerDefense/Assets/_Project/Definitions
2026-06-24 00:31:29 -07:00
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Buffs adding uncommited files (oops) 2026-06-23 19:57:38 -07:00
Draft Updating 9player map to support new draft system 2026-06-24 00:31:29 -07:00
Enemies Adding flying functionality for enemies 2026-06-23 22:27:35 -07:00
Races Adding new tower types and concept of tower deck 2026-06-23 21:55:12 -07:00
Towers replacing obsolete SiegeCannon definition 2026-06-23 23:23:38 -07:00
Waves enemies spawn with offsets in positions and animations 2026-06-23 21:16:12 -07:00
Buffs.meta adding uncommited files (oops) 2026-06-23 19:57:38 -07:00
Draft.meta Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude 2026-06-24 00:15:17 -07:00
Enemies.meta Removing huge package for characters, removing unused Mixamo folder, and submitting changes to 9Player level and new wave definition 2026-06-02 23:14:41 -07:00
GoldConfig.asset Adding 11 waves of enemies and bunch of new enemy types! 2026-06-09 22:25:24 -07:00
GoldConfig.asset.meta Removing huge package for characters, removing unused Mixamo folder, and submitting changes to 9Player level and new wave definition 2026-06-02 23:14:41 -07:00
Races.meta Removing huge package for characters, removing unused Mixamo folder, and submitting changes to 9Player level and new wave definition 2026-06-02 23:14:41 -07:00
Towers.meta Removing huge package for characters, removing unused Mixamo folder, and submitting changes to 9Player level and new wave definition 2026-06-02 23:14:41 -07:00
Waves.meta Removing huge package for characters, removing unused Mixamo folder, and submitting changes to 9Player level and new wave definition 2026-06-02 23:14:41 -07:00