| .. |
|
Builder.cs
|
Adding Match State controller
|
2026-05-12 10:31:23 -07:00 |
|
Builder.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
BuilderInputController.cs
|
Everything related to chat functionality, and updating the projectile prefab to rotate properly
|
2026-05-15 13:40:13 -07:00 |
|
BuilderInputController.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
BuilderSettings.cs
|
Swapping cylinder for default human and adding animation states
|
2026-05-05 23:23:32 -07:00 |
|
BuilderSettings.cs.meta
|
Swapping cylinder for default human and adding animation states
|
2026-05-05 23:23:32 -07:00 |
|
BuildJob.cs
|
Adding a ton of funcitonality to the builder's movement and build queue
|
2026-05-05 22:01:40 -07:00 |
|
BuildJob.cs.meta
|
Adding a ton of funcitonality to the builder's movement and build queue
|
2026-05-05 22:01:40 -07:00 |
|
BuildRangeIndicator.cs
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
BuildRangeIndicator.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
BuildSiteVisual.cs
|
Major updates to the HUD and selectable objects
|
2026-05-11 23:57:35 -07:00 |
|
BuildSiteVisual.cs.meta
|
Adding a ton of funcitonality to the builder's movement and build queue
|
2026-05-05 22:01:40 -07:00 |
|
CameraController.cs
|
Everything related to chat functionality, and updating the projectile prefab to rotate properly
|
2026-05-15 13:40:13 -07:00 |
|
CameraController.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
ChatService.cs
|
Everything related to chat functionality, and updating the projectile prefab to rotate properly
|
2026-05-15 13:40:13 -07:00 |
|
ChatService.cs.meta
|
Everything related to chat functionality, and updating the projectile prefab to rotate properly
|
2026-05-15 13:40:13 -07:00 |
|
EnemyDefinition.cs
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |
|
EnemyDefinition.cs.meta
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |
|
EnemyHealth.cs
|
Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost.
|
2026-05-13 17:39:16 -07:00 |
|
EnemyHealth.cs.meta
|
Adding major combat changes and features
|
2026-05-12 21:31:10 -07:00 |
|
EnemyMovement.cs
|
Everything related to chat functionality, and updating the projectile prefab to rotate properly
|
2026-05-15 13:40:13 -07:00 |
|
EnemyMovement.cs.meta
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |
|
EnemyStatus.cs
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |
|
EnemyStatus.cs.meta
|
Adding major combat changes and features
|
2026-05-12 21:31:10 -07:00 |
|
ISelectable.cs
|
Major updates to the HUD and selectable objects
|
2026-05-11 23:57:35 -07:00 |
|
ISelectable.cs.meta
|
Major updates to the HUD and selectable objects
|
2026-05-11 23:57:35 -07:00 |
|
LevelLoader.cs
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |
|
LevelLoader.cs.meta
|
Major changes to editor tools, and adding new layer for buildable towers
|
2026-05-01 10:50:03 -07:00 |
|
MatchState.cs
|
Adding Match State controller
|
2026-05-12 10:31:23 -07:00 |
|
MatchState.cs.meta
|
Adding Match State controller
|
2026-05-12 10:31:23 -07:00 |
|
PathfindingService.cs
|
Everything related to chat functionality, and updating the projectile prefab to rotate properly
|
2026-05-15 13:40:13 -07:00 |
|
PathfindingService.cs.meta
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |
|
PlayerBuilderSpawner.cs
|
Adding Match State controller
|
2026-05-12 10:31:23 -07:00 |
|
PlayerBuilderSpawner.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
PlayerGoldManager.cs
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
PlayerGoldManager.cs.meta
|
More major updates to tools, added map area volume, made gold manager network managed per player.
|
2026-05-01 15:18:44 -07:00 |
|
PlayerMatchState.cs
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |
|
PlayerMatchState.cs.meta
|
Adding Match State controller
|
2026-05-12 10:31:23 -07:00 |
|
SelectionState.cs
|
Major updates to the HUD and selectable objects
|
2026-05-11 23:57:35 -07:00 |
|
SelectionState.cs.meta
|
Adding a ton of funcitonality to the builder's movement and build queue
|
2026-05-05 22:01:40 -07:00 |
|
SelectionVisualizer.cs
|
Major updates to the HUD and selectable objects
|
2026-05-11 23:57:35 -07:00 |
|
SelectionVisualizer.cs.meta
|
Major updates to the HUD and selectable objects
|
2026-05-11 23:57:35 -07:00 |
|
TowerInstance.cs
|
Major updates to the HUD and selectable objects
|
2026-05-11 23:57:35 -07:00 |
|
TowerInstance.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
TowerPlacementController.cs
|
Adding Match State controller
|
2026-05-12 10:31:23 -07:00 |
|
TowerPlacementController.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
TowerPlacementManager.cs
|
Everything related to chat functionality, and updating the projectile prefab to rotate properly
|
2026-05-15 13:40:13 -07:00 |
|
TowerPlacementManager.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
TowerPlacementSettings.cs
|
Adding a ton of funcitonality to the builder's movement and build queue
|
2026-05-05 22:01:40 -07:00 |
|
TowerPlacementSettings.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
TowerPlacementTestTrigger.cs
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
TowerPlacementTestTrigger.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
TowerRegistry.cs
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |
|
TowerRegistry.cs.meta
|
Adding tons of new functionality
|
2026-05-04 00:01:30 -07:00 |
|
WaveDefinition.cs
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |
|
WaveDefinition.cs.meta
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |
|
WaveManager.cs
|
Everything related to chat functionality, and updating the projectile prefab to rotate properly
|
2026-05-15 13:40:13 -07:00 |
|
WaveManager.cs.meta
|
We've got enemies and movement!!
|
2026-05-12 22:18:23 -07:00 |