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BuilderEffects
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new builder option per draft - first one is gold per kill
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2026-07-07 22:55:35 -07:00 |
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BuilderSpells
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shitty looking AOE effect for slow area
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2026-07-17 00:03:36 -07:00 |
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Draft
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Merge pull request 'tower-sell' (#12) from tower-sell into main
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2026-07-14 23:54:08 -07:00 |
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ActiveBuff.cs
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add wiring for offensive buffs
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2026-06-23 19:57:35 -07:00 |
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ActiveBuff.cs.meta
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add wiring for offensive buffs
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2026-06-23 19:57:35 -07:00 |
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BuffCategory.cs
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add wiring for offensive buffs
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2026-06-23 19:57:35 -07:00 |
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BuffCategory.cs.meta
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add wiring for offensive buffs
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2026-06-23 19:57:35 -07:00 |
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BuffDefinition.cs
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add wiring for offensive buffs
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2026-06-23 19:57:35 -07:00 |
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BuffDefinition.cs.meta
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add wiring for offensive buffs
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2026-06-23 19:57:35 -07:00 |
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Builder.cs
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Adding 9 Player level
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2026-05-21 23:36:19 -07:00 |
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Builder.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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BuilderEffects.meta
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new builder option per draft - first one is gold per kill
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2026-07-07 22:55:35 -07:00 |
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BuilderInputController.cs
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tab once selects builder, tab twice focuses builder
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2026-07-16 20:49:13 -07:00 |
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BuilderInputController.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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BuilderSettings.cs
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Swapping cylinder for default human and adding animation states
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2026-05-05 23:23:32 -07:00 |
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BuilderSettings.cs.meta
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Swapping cylinder for default human and adding animation states
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2026-05-05 23:23:32 -07:00 |
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BuilderSpellCastController.cs
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draft options working; spells won't cast though
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2026-07-14 20:56:50 -07:00 |
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BuilderSpellCastController.cs.meta
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draft options working; spells won't cast though
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2026-07-14 20:56:50 -07:00 |
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BuilderSpells.meta
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draft options working; spells won't cast though
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2026-07-14 20:56:50 -07:00 |
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BuilderUpgradeManager.cs
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bit field swapped for normal list at API boundaries
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2026-07-07 23:43:15 -07:00 |
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BuilderUpgradeManager.cs.meta
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new builder option per draft - first one is gold per kill
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2026-07-07 22:55:35 -07:00 |
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BuildJob.cs
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Adding a ton of funcitonality to the builder's movement and build queue
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2026-05-05 22:01:40 -07:00 |
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BuildJob.cs.meta
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Adding a ton of funcitonality to the builder's movement and build queue
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2026-05-05 22:01:40 -07:00 |
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BuildRangeIndicator.cs
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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BuildRangeIndicator.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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BuildSiteVisual.cs
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building falling from orbit sound
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2026-07-06 23:56:45 -07:00 |
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BuildSiteVisual.cs.meta
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Adding a ton of funcitonality to the builder's movement and build queue
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2026-05-05 22:01:40 -07:00 |
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CameraController.cs
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Everything related to chat functionality, and updating the projectile prefab to rotate properly
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2026-05-15 13:40:13 -07:00 |
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CameraController.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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ChatService.cs
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Everything related to chat functionality, and updating the projectile prefab to rotate properly
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2026-05-15 13:40:13 -07:00 |
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ChatService.cs.meta
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Everything related to chat functionality, and updating the projectile prefab to rotate properly
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2026-05-15 13:40:13 -07:00 |
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Draft.meta
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Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude
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2026-06-24 00:15:17 -07:00 |
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EnemyDefinition.cs
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Adding flying functionality for enemies
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2026-06-23 22:27:35 -07:00 |
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EnemyDefinition.cs.meta
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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EnemyHealth.cs
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death sounds, build sounds, better audio management
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2026-06-30 23:12:27 -07:00 |
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EnemyHealth.cs.meta
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Adding major combat changes and features
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2026-05-12 21:31:10 -07:00 |
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EnemyMovement.cs
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Adding the feature to sell towers with VFX and audio included
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2026-07-14 23:15:34 -07:00 |
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EnemyMovement.cs.meta
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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EnemyStatus.cs
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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EnemyStatus.cs.meta
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Adding major combat changes and features
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2026-05-12 21:31:10 -07:00 |
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GoldConfig.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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GoldConfig.cs.meta
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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ISelectable.cs
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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ISelectable.cs.meta
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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LevelLoader.cs
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Adding flying functionality for enemies
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2026-06-23 22:27:35 -07:00 |
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LevelLoader.cs.meta
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Major changes to editor tools, and adding new layer for buildable towers
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2026-05-01 10:50:03 -07:00 |
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LobbyService.cs
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Adding 9 Player level
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2026-05-21 23:36:19 -07:00 |
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LobbyService.cs.meta
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Comitting lobby code without testing.
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2026-05-15 14:30:15 -07:00 |
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MapRegistry.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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MapRegistry.cs.meta
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Adding 9 Player level
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2026-05-21 23:36:19 -07:00 |
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MatchState.cs
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Adding Match State controller
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2026-05-12 10:31:23 -07:00 |
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MatchState.cs.meta
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Adding Match State controller
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2026-05-12 10:31:23 -07:00 |
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PathfindingService.cs
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Adding the feature to sell towers with VFX and audio included
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2026-07-14 23:15:34 -07:00 |
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PathfindingService.cs.meta
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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PlayerBuffManager.cs
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Fix NGO RequireOwnership deprecation warnings; add VFX script metas
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2026-07-14 20:22:00 -07:00 |
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PlayerBuffManager.cs.meta
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add wiring for offensive buffs
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2026-06-23 19:57:35 -07:00 |
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PlayerBuilderSpawner.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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PlayerBuilderSpawner.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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PlayerGoldManager.cs
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Add tower Sell action with refund + coin VFX/SFX
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2026-07-14 20:05:06 -07:00 |
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PlayerGoldManager.cs.meta
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More major updates to tools, added map area volume, made gold manager network managed per player.
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2026-05-01 15:18:44 -07:00 |
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PlayerMatchState.cs
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Comitting lobby code without testing.
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2026-05-15 14:30:15 -07:00 |
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PlayerMatchState.cs.meta
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Adding Match State controller
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2026-05-12 10:31:23 -07:00 |
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PlayerSpellLoadout.cs
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draft options working; spells won't cast though
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2026-07-14 20:56:50 -07:00 |
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PlayerSpellLoadout.cs.meta
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draft options working; spells won't cast though
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2026-07-14 20:56:50 -07:00 |
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PlayerTowerDeck.cs
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Adding new tower types and concept of tower deck
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2026-06-23 21:55:12 -07:00 |
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PlayerTowerDeck.cs.meta
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Adding new tower types and concept of tower deck
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2026-06-23 21:55:12 -07:00 |
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RaceDefinition.cs
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Refactor: Remove TowerRegistry, replicate towers by TypeID
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2026-06-25 11:21:43 -07:00 |
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RaceDefinition.cs.meta
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Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing.
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2026-05-17 23:31:02 -07:00 |
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RaceRegistry.cs
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Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing.
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2026-05-17 23:31:02 -07:00 |
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RaceRegistry.cs.meta
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Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing.
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2026-05-17 23:31:02 -07:00 |
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SelectionState.cs
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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SelectionState.cs.meta
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Adding a ton of funcitonality to the builder's movement and build queue
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2026-05-05 22:01:40 -07:00 |
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SelectionVisualizer.cs
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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SelectionVisualizer.cs.meta
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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SpellHotkeys.cs
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draft options working; spells won't cast though
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2026-07-14 20:56:50 -07:00 |
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SpellHotkeys.cs.meta
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draft options working; spells won't cast though
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2026-07-14 20:56:50 -07:00 |
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SpellSlot.cs
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draft options working; spells won't cast though
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2026-07-14 20:56:50 -07:00 |
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SpellSlot.cs.meta
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draft options working; spells won't cast though
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2026-07-14 20:56:50 -07:00 |
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TowerInstance.cs
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Fix sell hitch: batch footprint un-stamp; warn on missing SellEffectSpawner
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2026-07-14 20:44:11 -07:00 |
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TowerInstance.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerPaintController.cs
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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TowerPaintController.cs.meta
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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TowerPlacementController.cs
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change activeDef to activeTowerDefinition so dummies like me can read the code
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2026-06-02 22:25:44 -07:00 |
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TowerPlacementController.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerPlacementManager.cs
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Fix sell hitch: batch footprint un-stamp; warn on missing SellEffectSpawner
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2026-07-14 20:44:11 -07:00 |
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TowerPlacementManager.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerPlacementSettings.cs
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Adding new tower types and concept of tower deck
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2026-06-23 21:55:12 -07:00 |
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TowerPlacementSettings.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerPlacementTestTrigger.cs
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerPlacementTestTrigger.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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WaveDefinition.cs
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enemies spawn held in place
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2026-06-23 22:21:32 -07:00 |
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WaveDefinition.cs.meta
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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WaveManager.cs
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new builder option per draft - first one is gold per kill
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2026-07-07 22:55:35 -07:00 |
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WaveManager.cs.meta
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |