A tower defense game made in Unity
Updates Project_Context.md + Project_Roadmap.md for the tower-sell work (refund rules, coin VFX/SFX, refund excluded from income) and the PathfindingService budgeted re-path scheduler that removed the sell/placement frame hitch. Follows commit
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| Assets | ||
| Packages | ||
| ProjectSettings | ||
| .gitattributes | ||
| .gitignore | ||
| .vsconfig | ||
| Project_Context.md | ||
| Project_Roadmap.md | ||