UnityTowerDefense/Assets/_Project/Scripts/Gameplay
2026-05-26 23:59:57 -07:00
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Builder.cs Adding 9 Player level 2026-05-21 23:36:19 -07:00
Builder.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
BuilderInputController.cs Everything related to chat functionality, and updating the projectile prefab to rotate properly 2026-05-15 13:40:13 -07:00
BuilderInputController.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
BuilderSettings.cs Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
BuilderSettings.cs.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
BuildJob.cs Adding a ton of funcitonality to the builder's movement and build queue 2026-05-05 22:01:40 -07:00
BuildJob.cs.meta Adding a ton of funcitonality to the builder's movement and build queue 2026-05-05 22:01:40 -07:00
BuildRangeIndicator.cs Adding tons of new functionality 2026-05-04 00:01:30 -07:00
BuildRangeIndicator.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
BuildSiteVisual.cs Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
BuildSiteVisual.cs.meta Adding a ton of funcitonality to the builder's movement and build queue 2026-05-05 22:01:40 -07:00
CameraController.cs Everything related to chat functionality, and updating the projectile prefab to rotate properly 2026-05-15 13:40:13 -07:00
CameraController.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
ChatService.cs Everything related to chat functionality, and updating the projectile prefab to rotate properly 2026-05-15 13:40:13 -07:00
ChatService.cs.meta Everything related to chat functionality, and updating the projectile prefab to rotate properly 2026-05-15 13:40:13 -07:00
EnemyDefinition.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
EnemyDefinition.cs.meta We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
EnemyHealth.cs Adding the massive creature pack and the third wave definition 2026-05-25 19:50:07 -07:00
EnemyHealth.cs.meta Adding major combat changes and features 2026-05-12 21:31:10 -07:00
EnemyMovement.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
EnemyMovement.cs.meta We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
EnemyStatus.cs We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
EnemyStatus.cs.meta Adding major combat changes and features 2026-05-12 21:31:10 -07:00
GoldConfig.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
GoldConfig.cs.meta Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
ISelectable.cs Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
ISelectable.cs.meta Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
LevelLoader.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
LevelLoader.cs.meta Major changes to editor tools, and adding new layer for buildable towers 2026-05-01 10:50:03 -07:00
LobbyService.cs Adding 9 Player level 2026-05-21 23:36:19 -07:00
LobbyService.cs.meta Comitting lobby code without testing. 2026-05-15 14:30:15 -07:00
MapRegistry.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
MapRegistry.cs.meta Adding 9 Player level 2026-05-21 23:36:19 -07:00
MatchState.cs Adding Match State controller 2026-05-12 10:31:23 -07:00
MatchState.cs.meta Adding Match State controller 2026-05-12 10:31:23 -07:00
PathfindingService.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
PathfindingService.cs.meta We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
PlayerBuilderSpawner.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
PlayerBuilderSpawner.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
PlayerGoldManager.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
PlayerGoldManager.cs.meta More major updates to tools, added map area volume, made gold manager network managed per player. 2026-05-01 15:18:44 -07:00
PlayerMatchState.cs Comitting lobby code without testing. 2026-05-15 14:30:15 -07:00
PlayerMatchState.cs.meta Adding Match State controller 2026-05-12 10:31:23 -07:00
RaceDefinition.cs Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing. 2026-05-17 23:31:02 -07:00
RaceDefinition.cs.meta Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing. 2026-05-17 23:31:02 -07:00
RaceRegistry.cs Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing. 2026-05-17 23:31:02 -07:00
RaceRegistry.cs.meta Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing. 2026-05-17 23:31:02 -07:00
SelectionState.cs Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
SelectionState.cs.meta Adding a ton of funcitonality to the builder's movement and build queue 2026-05-05 22:01:40 -07:00
SelectionVisualizer.cs Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
SelectionVisualizer.cs.meta Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
TowerInstance.cs Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
TowerInstance.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerPlacementController.cs Adding Match State controller 2026-05-12 10:31:23 -07:00
TowerPlacementController.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerPlacementManager.cs Adding a ton of materials and textures, and adding terrain! 2026-05-26 23:59:57 -07:00
TowerPlacementManager.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerPlacementSettings.cs Adding a ton of funcitonality to the builder's movement and build queue 2026-05-05 22:01:40 -07:00
TowerPlacementSettings.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerPlacementTestTrigger.cs Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerPlacementTestTrigger.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerRegistry.cs We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
TowerRegistry.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
WaveDefinition.cs We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
WaveDefinition.cs.meta We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
WaveManager.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
WaveManager.cs.meta We've got enemies and movement!! 2026-05-12 22:18:23 -07:00