UnityTowerDefense/Assets/_Project/Scripts/Core/BuffStat.cs

12 lines
286 B
C#

// Assets/_Project/Scripts/Core/BuffStat.cs
namespace TD.Core
{
/// <summary>
/// Identifies which tower stat a <see cref="TD.Gameplay.BuffDefinition"/> modifies.
/// </summary>
public enum BuffStat : byte
{
Damage = 0,
AttackSpeed = 1,
}
}