A tower defense game made in Unity
Replace deprecated [Rpc(..., RequireOwnership = true)] with InvokePermission = RpcInvokePermission.Owner on the owner-submitted draft/buff RPCs (PlayerDraft, PlayerBuffManager), matching the pattern already used elsewhere. Also commits the .meta files Unity generated for the new sell-VFX scripts so their GUIDs are stable across machines. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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| Project_Context.md | ||
| Project_Roadmap.md | ||