UnityTowerDefense/Assets/_Project/Scripts/Gameplay
2026-06-30 22:22:58 -07:00
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Draft Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude 2026-06-24 00:15:17 -07:00
ActiveBuff.cs add wiring for offensive buffs 2026-06-23 19:57:35 -07:00
ActiveBuff.cs.meta add wiring for offensive buffs 2026-06-23 19:57:35 -07:00
BuffCategory.cs add wiring for offensive buffs 2026-06-23 19:57:35 -07:00
BuffCategory.cs.meta add wiring for offensive buffs 2026-06-23 19:57:35 -07:00
BuffDefinition.cs add wiring for offensive buffs 2026-06-23 19:57:35 -07:00
BuffDefinition.cs.meta add wiring for offensive buffs 2026-06-23 19:57:35 -07:00
Builder.cs Adding 9 Player level 2026-05-21 23:36:19 -07:00
Builder.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
BuilderInputController.cs purchase buffs menu works 2026-06-23 19:57:38 -07:00
BuilderInputController.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
BuilderSettings.cs Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
BuilderSettings.cs.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
BuildJob.cs Adding a ton of funcitonality to the builder's movement and build queue 2026-05-05 22:01:40 -07:00
BuildJob.cs.meta Adding a ton of funcitonality to the builder's movement and build queue 2026-05-05 22:01:40 -07:00
BuildRangeIndicator.cs Adding tons of new functionality 2026-05-04 00:01:30 -07:00
BuildRangeIndicator.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
BuildSiteVisual.cs Adding VFX package, cleaning up texture on terrain slightly, and adding new build FX asset for orbital drop visuals. 2026-06-30 22:22:58 -07:00
BuildSiteVisual.cs.meta Adding a ton of funcitonality to the builder's movement and build queue 2026-05-05 22:01:40 -07:00
CameraController.cs Everything related to chat functionality, and updating the projectile prefab to rotate properly 2026-05-15 13:40:13 -07:00
CameraController.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
ChatService.cs Everything related to chat functionality, and updating the projectile prefab to rotate properly 2026-05-15 13:40:13 -07:00
ChatService.cs.meta Everything related to chat functionality, and updating the projectile prefab to rotate properly 2026-05-15 13:40:13 -07:00
Draft.meta Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude 2026-06-24 00:15:17 -07:00
EnemyDefinition.cs Adding flying functionality for enemies 2026-06-23 22:27:35 -07:00
EnemyDefinition.cs.meta We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
EnemyHealth.cs enemies spawn held in place 2026-06-23 22:21:32 -07:00
EnemyHealth.cs.meta Adding major combat changes and features 2026-05-12 21:31:10 -07:00
EnemyMovement.cs Merge branch 'main' of https://git.marlboro-bc.duckdns.org/yeahweregames/UnityTowerDefense 2026-06-23 22:36:57 -07:00
EnemyMovement.cs.meta We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
EnemyStatus.cs We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
EnemyStatus.cs.meta Adding major combat changes and features 2026-05-12 21:31:10 -07:00
GoldConfig.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
GoldConfig.cs.meta Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
ISelectable.cs Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
ISelectable.cs.meta Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
LevelLoader.cs Adding flying functionality for enemies 2026-06-23 22:27:35 -07:00
LevelLoader.cs.meta Major changes to editor tools, and adding new layer for buildable towers 2026-05-01 10:50:03 -07:00
LobbyService.cs Adding 9 Player level 2026-05-21 23:36:19 -07:00
LobbyService.cs.meta Comitting lobby code without testing. 2026-05-15 14:30:15 -07:00
MapRegistry.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
MapRegistry.cs.meta Adding 9 Player level 2026-05-21 23:36:19 -07:00
MatchState.cs Adding Match State controller 2026-05-12 10:31:23 -07:00
MatchState.cs.meta Adding Match State controller 2026-05-12 10:31:23 -07:00
PathfindingService.cs Adding flying functionality for enemies 2026-06-23 22:27:35 -07:00
PathfindingService.cs.meta We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
PlayerBuffManager.cs purchase buffs menu works 2026-06-23 19:57:38 -07:00
PlayerBuffManager.cs.meta add wiring for offensive buffs 2026-06-23 19:57:35 -07:00
PlayerBuilderSpawner.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
PlayerBuilderSpawner.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
PlayerGoldManager.cs Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
PlayerGoldManager.cs.meta More major updates to tools, added map area volume, made gold manager network managed per player. 2026-05-01 15:18:44 -07:00
PlayerMatchState.cs Comitting lobby code without testing. 2026-05-15 14:30:15 -07:00
PlayerMatchState.cs.meta Adding Match State controller 2026-05-12 10:31:23 -07:00
PlayerTowerDeck.cs Adding new tower types and concept of tower deck 2026-06-23 21:55:12 -07:00
PlayerTowerDeck.cs.meta Adding new tower types and concept of tower deck 2026-06-23 21:55:12 -07:00
RaceDefinition.cs Refactor: Remove TowerRegistry, replicate towers by TypeID 2026-06-25 11:21:43 -07:00
RaceDefinition.cs.meta Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing. 2026-05-17 23:31:02 -07:00
RaceRegistry.cs Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing. 2026-05-17 23:31:02 -07:00
RaceRegistry.cs.meta Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing. 2026-05-17 23:31:02 -07:00
SelectionState.cs Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
SelectionState.cs.meta Adding a ton of funcitonality to the builder's movement and build queue 2026-05-05 22:01:40 -07:00
SelectionVisualizer.cs Paint towers with some the colors of the wind 2026-06-03 00:00:14 -07:00
SelectionVisualizer.cs.meta Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
TowerInstance.cs Refactor: Remove TowerRegistry, replicate towers by TypeID 2026-06-25 11:21:43 -07:00
TowerInstance.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerPaintController.cs Paint towers with some the colors of the wind 2026-06-03 00:00:14 -07:00
TowerPaintController.cs.meta Paint towers with some the colors of the wind 2026-06-03 00:00:14 -07:00
TowerPlacementController.cs change activeDef to activeTowerDefinition so dummies like me can read the code 2026-06-02 22:25:44 -07:00
TowerPlacementController.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerPlacementManager.cs Code fix to make sure towers are flush with the ground 2026-06-25 11:36:31 -07:00
TowerPlacementManager.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerPlacementSettings.cs Adding new tower types and concept of tower deck 2026-06-23 21:55:12 -07:00
TowerPlacementSettings.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerPlacementTestTrigger.cs Adding tons of new functionality 2026-05-04 00:01:30 -07:00
TowerPlacementTestTrigger.cs.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
WaveDefinition.cs enemies spawn held in place 2026-06-23 22:21:32 -07:00
WaveDefinition.cs.meta We've got enemies and movement!! 2026-05-12 22:18:23 -07:00
WaveManager.cs Merge branch 'feature/draft-system' 2026-06-24 00:27:03 -07:00
WaveManager.cs.meta We've got enemies and movement!! 2026-05-12 22:18:23 -07:00