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Combat
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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Core
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Adding major combat changes and features
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2026-05-12 21:31:10 -07:00 |
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Dev
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Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost.
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2026-05-13 17:39:16 -07:00 |
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Editor
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More major updates to tools, added map area volume, made gold manager network managed per player.
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2026-05-01 15:18:44 -07:00 |
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Gameplay
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Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost.
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2026-05-13 17:39:16 -07:00 |
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Towers
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Adding major combat changes and features
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2026-05-12 21:31:10 -07:00 |
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UI
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Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost.
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2026-05-13 17:39:16 -07:00 |
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Combat.meta
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Adding major combat changes and features
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2026-05-12 21:31:10 -07:00 |
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Core.meta
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Reorganizing Project Folder Structure
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2026-04-23 21:24:23 -07:00 |
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Dev.meta
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Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost.
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2026-05-13 17:39:16 -07:00 |
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Editor.meta
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Adding big batch of structural code provided by Claude to start designing levels
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2026-04-27 22:55:23 -07:00 |
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Gameplay.meta
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Reorganizing Project Folder Structure
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2026-04-23 21:24:23 -07:00 |
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Networking.meta
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Reorganizing Project Folder Structure
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2026-04-23 21:24:23 -07:00 |
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Towers.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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UI.meta
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Reorganizing Project Folder Structure
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2026-04-23 21:24:23 -07:00 |