UnityTowerDefense/Assets/_Project/Settings/Render Settings
2026-05-05 23:23:32 -07:00
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Mobile_Renderer.asset Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
Mobile_Renderer.asset.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
Mobile_RPAsset.asset Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
Mobile_RPAsset.asset.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
PC_Renderer.asset Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
PC_Renderer.asset.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
PC_RPAsset.asset Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
PC_RPAsset.asset.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
UniversalRenderPipelineGlobalSettings.asset Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
UniversalRenderPipelineGlobalSettings.asset.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
URP-High.asset Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
URP-High.asset.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
URP-Low.asset Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
URP-Low.asset.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
URP-Medium.asset Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
URP-Medium.asset.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
URP-Ultra.asset Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
URP-Ultra.asset.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00