Removing debug log from gold manager
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1 changed files with 0 additions and 5 deletions
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@ -19,11 +19,6 @@ namespace TD.Gameplay
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/// </summary>
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/// </summary>
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public class GoldManager : NetworkBehaviour
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public class GoldManager : NetworkBehaviour
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{
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{
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private void Awake()
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{
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Debug.Log("[GoldManager] Awake ran!");
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}
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// --- Tunables (editable in Inspector) -----------------------------
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// --- Tunables (editable in Inspector) -----------------------------
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[Tooltip("How much gold every player starts with when the game begins.")]
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[Tooltip("How much gold every player starts with when the game begins.")]
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