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8b9ca8294f
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Adding 11 waves of enemies and bunch of new enemy types!
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2026-06-09 22:25:24 -07:00 |
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Ben Calegari
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04ead32846
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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fec4433691
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Removing huge package for characters, removing unused Mixamo folder, and submitting changes to 9Player level and new wave definition
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2026-06-02 23:14:41 -07:00 |
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3568936359
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Adding the massive creature pack and the third wave definition
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2026-05-25 19:50:07 -07:00 |
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fdada6f132
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Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing.
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2026-05-17 23:31:02 -07:00 |
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66f84652dc
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Everything related to chat functionality, and updating the projectile prefab to rotate properly
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2026-05-15 13:40:13 -07:00 |
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f6cc6a7102
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Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost.
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2026-05-13 17:39:16 -07:00 |
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3287e8ea43
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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42ee0bf65d
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Adding major combat changes and features
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2026-05-12 21:31:10 -07:00 |
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abcefcd7f1
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Adding Match State controller
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2026-05-12 10:31:23 -07:00 |
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c100db52e5
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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ff62b1e9f1
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Adding project roadmap and Mixamo tests
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2026-05-06 23:29:11 -07:00 |
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ab35ad0e32
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Swapping cylinder for default human and adding animation states
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2026-05-05 23:23:32 -07:00 |
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f05734e19b
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Adding a ton of funcitonality to the builder's movement and build queue
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2026-05-05 22:01:40 -07:00 |
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a63cce53e2
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Adding tons of new functionality
Decals, ghost textures, placement functionality, builder stub ins, a new camera system, and more.
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2026-05-04 00:01:30 -07:00 |
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56dc775c68
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More major updates to tools, added map area volume, made gold manager network managed per player.
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2026-05-01 15:18:44 -07:00 |
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048e618f1e
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Reorganizing Project Folder Structure
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2026-04-23 21:24:23 -07:00 |
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