Commit graph

7 commits

Author SHA1 Message Date
6c03a2f250 Docs: mark Tower Sell done; note budgeted pathfinding re-path scheduler
Updates Project_Context.md + Project_Roadmap.md for the tower-sell work (refund rules, coin VFX/SFX, refund excluded from income) and the PathfindingService budgeted re-path scheduler that removed the sell/placement frame hitch. Follows commit 0b4cde4 which landed the code + art.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 23:21:32 -07:00
2fbee5fd99 updating project context and roadmap files 2026-06-30 10:52:16 -07:00
3ceebed8f6 Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude 2026-06-24 00:15:17 -07:00
Ben Calegari
2be2e52fe4 Painted units correspond to damage types 2026-06-09 21:50:03 -07:00
fdada6f132 Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing. 2026-05-17 23:31:02 -07:00
60fa58b07f Comitting lobby code without testing. 2026-05-15 14:30:15 -07:00
ff62b1e9f1 Adding project roadmap and Mixamo tests 2026-05-06 23:29:11 -07:00