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63b8195985
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Updating 9player map to support new draft system
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2026-06-24 00:31:29 -07:00 |
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b0ca2e1d28
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Merge branch 'feature/draft-system'
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2026-06-24 00:27:03 -07:00 |
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3ceebed8f6
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Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude
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2026-06-24 00:15:17 -07:00 |
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ec3a7a97a1
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replacing obsolete SiegeCannon definition
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2026-06-23 23:23:38 -07:00 |
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Ben Calegari
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4f57499e40
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Seige tower
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2026-06-23 23:12:48 -07:00 |
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117c77b4a8
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Adding new tower types and concept of tower deck
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2026-06-23 21:55:12 -07:00 |
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73f3aca81c
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Removing unused skeleton assets, and moving all of the default builder animations and fbx files into our _project folder
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2026-06-16 22:21:32 -07:00 |
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8b9ca8294f
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Adding 11 waves of enemies and bunch of new enemy types!
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2026-06-09 22:25:24 -07:00 |
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Ben Calegari
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04ead32846
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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fec4433691
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Removing huge package for characters, removing unused Mixamo folder, and submitting changes to 9Player level and new wave definition
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2026-06-02 23:14:41 -07:00 |
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6cb004b0d5
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Changing Lighting in 9 Player Map
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2026-05-27 00:14:11 -07:00 |
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a911d0f13e
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Adding a ton of materials and textures, and adding terrain!
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2026-05-26 23:59:57 -07:00 |
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3568936359
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Adding the massive creature pack and the third wave definition
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2026-05-25 19:50:07 -07:00 |
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3dcc0e7edd
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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a7be12fa9b
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Adding 9 Player level
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2026-05-21 23:36:19 -07:00 |
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