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a26d0acbfb
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upgrades working; fix a small bug in which a base spell could be re-offered after picking an upgrade
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2026-07-25 23:46:45 -07:00 |
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e78ae0cda1
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remove duplicate extra gold draft option
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2026-07-21 21:23:18 -07:00 |
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4375350901
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added text entry system for debug console
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2026-07-20 23:48:20 -07:00 |
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fe2c59d326
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tab once selects builder, tab twice focuses builder
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2026-07-16 20:49:13 -07:00 |
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c38d673768
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adding sound effect game object to main branch
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2026-07-14 23:57:13 -07:00 |
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52f7bfdf51
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Merge pull request 'tower-sell' (#12) from tower-sell into main
Reviewed-on: #12
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2026-07-14 23:54:08 -07:00 |
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9f87c04b4c
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reverting 9player changes
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2026-07-14 23:28:12 -07:00 |
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0b4cde4590
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Adding the feature to sell towers with VFX and audio included
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2026-07-14 23:15:34 -07:00 |
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7cf15dcaa6
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draft options working; spells won't cast though
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2026-07-14 20:56:50 -07:00 |
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157b77ebfa
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new builder option per draft - first one is gold per kill
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2026-07-07 22:55:35 -07:00 |
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51b7d58ada
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cool sounds
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2026-07-06 14:02:00 -07:00 |
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da4f729681
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rudimentary dust and shockwave
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2026-07-06 13:20:23 -07:00 |
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d14305d804
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music
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2026-06-30 23:27:36 -07:00 |
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a7b2d1854d
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Merge branch 'unified-audio-manager' into main
# Conflicts:
# Assets/_Project/Definitions/Towers/TeslaCoilTower.asset
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2026-06-30 21:39:09 -07:00 |
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404c749a43
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unified audio manager that limits the number of simultaneous sounds in certain categories
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2026-06-30 20:12:03 -07:00 |
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587fc46f1a
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Adding Post Processing and lights to the tesla tower
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2026-06-25 18:22:39 -07:00 |
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b0cf9f619e
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Wiring 9Player scene to register new tower and construction set.
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2026-06-25 11:36:55 -07:00 |
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63b8195985
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Updating 9player map to support new draft system
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2026-06-24 00:31:29 -07:00 |
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b0ca2e1d28
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Merge branch 'feature/draft-system'
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2026-06-24 00:27:03 -07:00 |
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3ceebed8f6
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Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude
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2026-06-24 00:15:17 -07:00 |
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ec3a7a97a1
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replacing obsolete SiegeCannon definition
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2026-06-23 23:23:38 -07:00 |
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Ben Calegari
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4f57499e40
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Seige tower
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2026-06-23 23:12:48 -07:00 |
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117c77b4a8
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Adding new tower types and concept of tower deck
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2026-06-23 21:55:12 -07:00 |
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73f3aca81c
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Removing unused skeleton assets, and moving all of the default builder animations and fbx files into our _project folder
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2026-06-16 22:21:32 -07:00 |
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8b9ca8294f
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Adding 11 waves of enemies and bunch of new enemy types!
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2026-06-09 22:25:24 -07:00 |
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Ben Calegari
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04ead32846
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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fec4433691
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Removing huge package for characters, removing unused Mixamo folder, and submitting changes to 9Player level and new wave definition
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2026-06-02 23:14:41 -07:00 |
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6cb004b0d5
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Changing Lighting in 9 Player Map
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2026-05-27 00:14:11 -07:00 |
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a911d0f13e
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Adding a ton of materials and textures, and adding terrain!
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2026-05-26 23:59:57 -07:00 |
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3568936359
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Adding the massive creature pack and the third wave definition
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2026-05-25 19:50:07 -07:00 |
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3dcc0e7edd
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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a7be12fa9b
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Adding 9 Player level
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2026-05-21 23:36:19 -07:00 |
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