Updating textures for terrain clarity #18

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matt merged 1 commit from build-areas-change into main 2026-08-25 20:18:27 -07:00
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There was confusion about the buildable space on the new 3 player map, this PR adds texture to the ground to visually define where towers can and cannot be built. Additional all dark blue ice indicates not only a build-less area, but also an enemy spawner. The green square in the center is the "home" that players must defend or they'll lose lives.

There was confusion about the buildable space on the new 3 player map, this PR adds texture to the ground to visually define where towers can and cannot be built. Additional all dark blue ice indicates not only a build-less area, but also an enemy spawner. The green square in the center is the "home" that players must defend or they'll lose lives.
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image

![image](/attachments/efab6109-c986-4fc8-853d-f1aa7a508879)
966 KiB
matt merged commit 52427f9e73 into main 2026-08-25 20:18:27 -07:00
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yeahweregames/UnityTowerDefense!18
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