Towers can take damage #19

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ian merged 4 commits from towers-can-take-damage into main 2026-08-25 22:09:47 -07:00
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This PR adds the ability for towers to get blown up. This is done by making the enemyLayerMask into a targetLayerMask - things that used to only hurt enemies can now be made to hurt towers. Fireball is one such example. Tower health is a separate system from enemy health because enemy health is dynamic, and tower health is static.

This PR adds the ability for towers to get blown up. This is done by making the enemyLayerMask into a targetLayerMask - things that used to only hurt enemies can now be made to hurt towers. Fireball is one such example. Tower health is a separate system from enemy health because enemy health is dynamic, and tower health is static.
ian force-pushed towers-can-take-damage from ae05cdf526 to 939971043a 2026-08-25 22:08:52 -07:00 Compare
ian merged commit b6e32a9d1b into main 2026-08-25 22:09:47 -07:00
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yeahweregames/UnityTowerDefense!19
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