Towers can take damage #19
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Delete branch "towers-can-take-damage"
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This PR adds the ability for towers to get blown up. This is done by making the enemyLayerMask into a targetLayerMask - things that used to only hurt enemies can now be made to hurt towers. Fireball is one such example. Tower health is a separate system from enemy health because enemy health is dynamic, and tower health is static.
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