UnityTowerDefense/Assets/HEROIC FANTASY CREATURES FULL PACK VOL 1/Demonic Creatures Pack/Golem/Prefabs/GolemIce_PBR.prefab

1269 lines
38 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6836616081308496128
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265760}
m_Layer: 0
m_Name: GOLEM_ Spine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265760
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496128}
serializedVersion: 2
m_LocalRotation: {x: -0.0000021425415, y: 0.0000007637312, z: -0.10719111, w: 0.99423844}
m_LocalPosition: {x: -0.3138469, y: -0.00040922163, z: 0.00000043581036}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265762}
m_Father: {fileID: 6836616081308265794}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496130
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265762}
m_Layer: 0
m_Name: GOLEM_ Spine1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265762
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496130}
serializedVersion: 2
m_LocalRotation: {x: -6.394884e-14, y: -2.842171e-14, z: 0.000000014901161, w: 1}
m_LocalPosition: {x: -0.52609605, y: -0.00071281433, z: -0.0000000019770232}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265832}
- {fileID: 6836616081308265792}
- {fileID: 6836616081308265800}
m_Father: {fileID: 6836616081308265760}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496132
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265764}
- component: {fileID: 6836616081315775104}
m_Layer: 0
m_Name: GolemIce_PBR
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496132}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265766}
- {fileID: 6836616081308265768}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &6836616081315775104
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496132}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 7c0474c2e1142e14d9a08423c9d1357f, type: 3}
m_Controller: {fileID: 9100000, guid: 642e11c8c915c2e40b9732ae47cdecdf, type: 2}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &6836616081308496134
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265766}
m_Layer: 0
m_Name: root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265766
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496134}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265826}
m_Father: {fileID: 6836616081308265764}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265768}
- component: {fileID: 6836616081320000578}
m_Layer: 0
m_Name: SK_Golem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265768
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496136}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0.0000000082756975}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6836616081308265764}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6836616081320000578
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496136}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a025c27d7dd565948b85cf786cbdb8fe, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
serializedVersion: 2
m_Quality: 4
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: 7c0474c2e1142e14d9a08423c9d1357f, type: 3}
m_Bones:
- {fileID: 6836616081308265828}
- {fileID: 6836616081308265830}
- {fileID: 6836616081308265832}
- {fileID: 6836616081308265834}
- {fileID: 6836616081308265836}
- {fileID: 6836616081308265838}
- {fileID: 6836616081308265842}
- {fileID: 6836616081308265840}
- {fileID: 6836616081308265844}
- {fileID: 6836616081308265846}
- {fileID: 6836616081308265848}
- {fileID: 6836616081308265850}
- {fileID: 6836616081308265852}
- {fileID: 6836616081308265854}
- {fileID: 6836616081308265792}
- {fileID: 6836616081308265794}
- {fileID: 6836616081308265796}
- {fileID: 6836616081308265798}
- {fileID: 6836616081308265800}
- {fileID: 6836616081308265802}
- {fileID: 6836616081308265762}
- {fileID: 6836616081308265760}
- {fileID: 6836616081308265822}
- {fileID: 6836616081308265820}
- {fileID: 6836616081308265816}
- {fileID: 6836616081308265818}
- {fileID: 6836616081308265814}
- {fileID: 6836616081308265804}
- {fileID: 6836616081308265806}
- {fileID: 6836616081308265808}
- {fileID: 6836616081308265812}
- {fileID: 6836616081308265810}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6836616081308265794}
m_AABB:
m_Center: {x: -0.10834551, y: 0.41697145, z: -0.0000023841858}
m_Extent: {x: 2.7896645, y: 1.7486804, z: 3.8798618}
m_DirtyAABB: 0
--- !u!1 &6836616081308496160
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265792}
m_Layer: 0
m_Name: GOLEM_ Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496160}
serializedVersion: 2
m_LocalRotation: {x: -2.1109999e-14, y: 0.00000092160985, z: -0.3322793, w: 0.9431811}
m_LocalPosition: {x: -0.9445935, y: -0.047894362, z: 0.000000037570135}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265828}
m_Father: {fileID: 6836616081308265762}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496162
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265794}
m_Layer: 0
m_Name: GOLEM_ Pelvis
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496162}
serializedVersion: 2
m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265852}
- {fileID: 6836616081308265820}
- {fileID: 6836616081308265760}
m_Father: {fileID: 6836616081308265826}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496164
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265796}
m_Layer: 0
m_Name: GOLEM_ Queue de cheval 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265796
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496164}
serializedVersion: 2
m_LocalRotation: {x: 1.5492483e-12, y: 0.0000020613616, z: -0.7432084, w: 0.66906}
m_LocalPosition: {x: 0.13160613, y: 0.19238907, z: 0.000001332245}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6836616081308265828}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496166
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265798}
m_Layer: 0
m_Name: GOLEM_ R Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265798
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496166}
serializedVersion: 2
m_LocalRotation: {x: -0.000000021105087, y: -0.000000007360403, z: 0.32929888, w: 0.9442257}
m_LocalPosition: {x: -0.98804975, y: 0, z: 0}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265814}
m_Father: {fileID: 6836616081308265820}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496168
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265800}
m_Layer: 0
m_Name: GOLEM_ R Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265800
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496168}
serializedVersion: 2
m_LocalRotation: {x: 0.5738317, y: 0.022474203, z: 0.81852245, w: 0.015270044}
m_LocalPosition: {x: -0.9279925, y: -0.000025100708, z: -0.30193138}
m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265822}
m_Father: {fileID: 6836616081308265762}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496170
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265802}
m_Layer: 0
m_Name: GOLEM_ R Finger0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265802
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496170}
serializedVersion: 2
m_LocalRotation: {x: -0.6759514, y: 0.5094384, z: 0.14707634, w: 0.5117917}
m_LocalPosition: {x: -0.3710362, y: 0.117603146, z: 0.4053092}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265804}
m_Father: {fileID: 6836616081308265818}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496172
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265804}
m_Layer: 0
m_Name: GOLEM_ R Finger01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265804
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496172}
serializedVersion: 2
m_LocalRotation: {x: 0.0000000049700364, y: -0.000000032147792, z: -0.25613838, w: 0.9666402}
m_LocalPosition: {x: -0.33471534, y: -0.00000015258789, z: 0}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6836616081308265802}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496174
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265806}
m_Layer: 0
m_Name: GOLEM_ R Finger1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265806
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496174}
serializedVersion: 2
m_LocalRotation: {x: 0.01180208, y: 0.06904916, z: -0.17732126, w: 0.98165685}
m_LocalPosition: {x: -0.8119714, y: -0.051022034, z: 0.19483703}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265808}
m_Father: {fileID: 6836616081308265818}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496176
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265808}
m_Layer: 0
m_Name: GOLEM_ R Finger11
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265808
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496176}
serializedVersion: 2
m_LocalRotation: {x: -1.7018298e-10, y: -0.000000007448637, z: -0.022841573, w: 0.9997391}
m_LocalPosition: {x: -0.35920852, y: 0, z: 0.000000038146972}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6836616081308265806}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496178
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265810}
m_Layer: 0
m_Name: GOLEM_ R Finger2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265810
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496178}
serializedVersion: 2
m_LocalRotation: {x: 0.0369641, y: -0.09468017, z: -0.15938261, w: 0.9819707}
m_LocalPosition: {x: -0.8358168, y: -0.0106719965, z: -0.24888611}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265812}
m_Father: {fileID: 6836616081308265818}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496180
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265812}
m_Layer: 0
m_Name: GOLEM_ R Finger21
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265812
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496180}
serializedVersion: 2
m_LocalRotation: {x: 0.00000001812607, y: -0.000000008596596, z: -0.062303305, w: 0.9980573}
m_LocalPosition: {x: -0.26429823, y: 0, z: 0.00000015258789}
m_LocalScale: {x: 1, y: 1.0000001, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6836616081308265810}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496182
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265814}
m_Layer: 0
m_Name: GOLEM_ R Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265814
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496182}
serializedVersion: 2
m_LocalRotation: {x: 0.01835641, y: -0.09206176, z: -0.055022456, w: 0.9940625}
m_LocalPosition: {x: -0.76858354, y: -0.000000038146972, z: 0}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6836616081308265798}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496184
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265816}
m_Layer: 0
m_Name: GOLEM_ R Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265816
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496184}
serializedVersion: 2
m_LocalRotation: {x: 0.000000017963137, y: -0.000000024920183, z: 0.37053853, w: 0.92881715}
m_LocalPosition: {x: -0.9314485, y: -0.000000038146972, z: 0.00000030517577}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265818}
m_Father: {fileID: 6836616081308265822}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496186
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265818}
m_Layer: 0
m_Name: GOLEM_ R Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265818
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496186}
serializedVersion: 2
m_LocalRotation: {x: 0.66207784, y: -0.08035829, z: 0.07245518, w: 0.74158335}
m_LocalPosition: {x: -0.9153779, y: -0.00000015258789, z: 0.00000030517577}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265802}
- {fileID: 6836616081308265806}
- {fileID: 6836616081308265810}
m_Father: {fileID: 6836616081308265816}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265820}
m_Layer: 0
m_Name: GOLEM_ R Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265820
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496188}
serializedVersion: 2
m_LocalRotation: {x: -0.25105724, y: 0.9527642, z: -0.07047644, w: -0.15570402}
m_LocalPosition: {x: -0.00000061035155, y: -0.0000005149841, z: -0.43761048}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265798}
m_Father: {fileID: 6836616081308265794}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496190
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265822}
m_Layer: 0
m_Name: GOLEM_ R UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265822
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496190}
serializedVersion: 2
m_LocalRotation: {x: 0.039361734, y: 0.089137, z: -0.0020458053, w: 0.9952392}
m_LocalPosition: {x: -0.63772184, y: 0.000000076293944, z: 0}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265816}
m_Father: {fileID: 6836616081308265800}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265826}
m_Layer: 0
m_Name: GOLEM_
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265826
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496194}
serializedVersion: 2
m_LocalRotation: {x: -7.716765e-15, y: -0.000000010536712, z: 0.7071063, w: 0.70710725}
m_LocalPosition: {x: -0, y: 0.24499999, z: 1.992}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265794}
m_Father: {fileID: 6836616081308265766}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496196
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265828}
m_Layer: 0
m_Name: GOLEM_ Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265828
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496196}
serializedVersion: 2
m_LocalRotation: {x: -3.3147733e-13, y: -0.0000004518085, z: 0.16289677, w: 0.98664314}
m_LocalPosition: {x: -0.5278691, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265796}
m_Father: {fileID: 6836616081308265792}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496198
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265830}
m_Layer: 0
m_Name: GOLEM_ L Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265830
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496198}
serializedVersion: 2
m_LocalRotation: {x: -0.000000003886841, y: -0.000000017136896, z: 0.32929942, w: 0.94422555}
m_LocalPosition: {x: -0.9880496, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265846}
m_Father: {fileID: 6836616081308265852}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496200
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265832}
m_Layer: 0
m_Name: GOLEM_ L Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496200}
serializedVersion: 2
m_LocalRotation: {x: -0.5738317, y: -0.022476481, z: 0.8185224, w: 0.0152716255}
m_LocalPosition: {x: -0.9279925, y: -0.000026779175, z: 0.30193138}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265854}
m_Father: {fileID: 6836616081308265762}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496202
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265834}
m_Layer: 0
m_Name: GOLEM_ L Finger0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496202}
serializedVersion: 2
m_LocalRotation: {x: 0.6759514, y: -0.5094384, z: 0.14707634, w: 0.5117917}
m_LocalPosition: {x: -0.37103605, y: 0.117603146, z: -0.40530914}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265836}
m_Father: {fileID: 6836616081308265850}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496204
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265836}
m_Layer: 0
m_Name: GOLEM_ L Finger01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265836
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496204}
serializedVersion: 2
m_LocalRotation: {x: 0.0000000038260786, y: -0.0000000010138264, z: -0.2561383, w: 0.9666402}
m_LocalPosition: {x: -0.3347155, y: 0.00000015258789, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6836616081308265834}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496206
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265838}
m_Layer: 0
m_Name: GOLEM_ L Finger1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265838
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496206}
serializedVersion: 2
m_LocalRotation: {x: -0.0118020745, y: -0.06904912, z: -0.17732126, w: 0.98165685}
m_LocalPosition: {x: -0.8119711, y: -0.051022034, z: -0.19483688}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265840}
m_Father: {fileID: 6836616081308265850}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265840}
m_Layer: 0
m_Name: GOLEM_ L Finger11
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265840
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496208}
serializedVersion: 2
m_LocalRotation: {x: 0.000000007448636, y: -1.7018305e-10, z: -0.022841586, w: 0.9997391}
m_LocalPosition: {x: -0.35920805, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6836616081308265838}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265842}
m_Layer: 0
m_Name: GOLEM_ L Finger2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265842
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496210}
serializedVersion: 2
m_LocalRotation: {x: -0.036964096, y: 0.09468017, z: -0.1593826, w: 0.9819707}
m_LocalPosition: {x: -0.83581614, y: -0.010671692, z: 0.24888603}
m_LocalScale: {x: 1, y: 1, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265844}
m_Father: {fileID: 6836616081308265850}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496212
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265844}
m_Layer: 0
m_Name: GOLEM_ L Finger21
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265844
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496212}
serializedVersion: 2
m_LocalRotation: {x: 0.0000000016246852, y: 0.000000026026376, z: -0.062303293, w: 0.9980573}
m_LocalPosition: {x: -0.2642987, y: -0.00000061035155, z: 0.00000019073485}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6836616081308265842}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496214
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265846}
m_Layer: 0
m_Name: GOLEM_ L Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265846
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496214}
serializedVersion: 2
m_LocalRotation: {x: -0.018356303, y: 0.09206158, z: -0.055023097, w: 0.9940625}
m_LocalPosition: {x: -0.76858383, y: 0.000000038146972, z: 0}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6836616081308265830}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265848}
m_Layer: 0
m_Name: GOLEM_ L Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265848
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496216}
serializedVersion: 2
m_LocalRotation: {x: -0.000000015165584, y: 0.000000058122538, z: 0.3705384, w: 0.92881715}
m_LocalPosition: {x: -0.9314484, y: 0.000000076293944, z: 0}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265850}
m_Father: {fileID: 6836616081308265854}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496218
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265850}
m_Layer: 0
m_Name: GOLEM_ L Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265850
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496218}
serializedVersion: 2
m_LocalRotation: {x: -0.66207784, y: 0.08035833, z: 0.07245516, w: 0.74158335}
m_LocalPosition: {x: -0.9153779, y: 0, z: 0.00000030517577}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265834}
- {fileID: 6836616081308265838}
- {fileID: 6836616081308265842}
m_Father: {fileID: 6836616081308265848}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265852}
m_Layer: 0
m_Name: GOLEM_ L Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265852
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496220}
serializedVersion: 2
m_LocalRotation: {x: -0.2510572, y: 0.9527646, z: 0.07047558, w: 0.15570222}
m_LocalPosition: {x: 0.00000061035155, y: 0.000000705719, z: 0.43761054}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265830}
m_Father: {fileID: 6836616081308265794}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6836616081308496222
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6836616081308265854}
m_Layer: 0
m_Name: GOLEM_ L UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6836616081308265854
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6836616081308496222}
serializedVersion: 2
m_LocalRotation: {x: -0.03936173, y: -0.089136966, z: -0.0020458477, w: 0.9952392}
m_LocalPosition: {x: -0.6377217, y: 0, z: 0.00000030517577}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6836616081308265848}
m_Father: {fileID: 6836616081308265832}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}