UnityTowerDefense/Assets/_Project/Data/EnemyDefinitions/Enemy_DemonDefinition.asset

20 lines
631 B
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c0d2521d49d21fe4380434f5951944d1, type: 3}
m_Name: Enemy_DemonDefinition
m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.EnemyDefinition
DisplayName: Demon Lord
MaxHp: 500
MoveSpeed: 4
IsFlying: 0
LivesCost: 1
EnemyPrefab: {fileID: 1455822126534880203, guid: 5e48438b75a60274d99caff9dfb6b975, type: 3}