| .. |
|
Art
|
Scale difficulty by run position; wipe towers at phase end
|
2026-07-31 00:32:33 -07:00 |
|
Audio
|
no project of mine will have folders with spaces in the names
|
2026-07-18 21:38:16 -07:00 |
|
Definitions
|
smear out blink times so enemies don't blink in clusters
|
2026-08-04 21:47:08 -07:00 |
|
Levels
|
Adding 9 Player level
|
2026-05-21 23:36:19 -07:00 |
|
Prefabs
|
Scale difficulty by run position; wipe towers at phase end
|
2026-07-31 00:32:33 -07:00 |
|
Scenes
|
Scale difficulty by run position; wipe towers at phase end
|
2026-07-31 00:32:33 -07:00 |
|
Scripts
|
smear out blink times so enemies don't blink in clusters
|
2026-08-04 21:47:08 -07:00 |
|
Settings
|
Adding Post Processing and lights to the tesla tower
|
2026-06-25 18:22:39 -07:00 |
|
TutorialInfo
|
Reorganizing Project Folder Structure
|
2026-04-23 21:24:23 -07:00 |
|
UI
|
Scale difficulty by run position; wipe towers at phase end
|
2026-07-31 00:32:33 -07:00 |
|
Art.meta
|
Reorganizing Project Folder Structure
|
2026-04-23 21:24:23 -07:00 |
|
Audio.meta
|
Reorganizing Project Folder Structure
|
2026-04-23 21:24:23 -07:00 |
|
DefaultNetworkPrefabs.asset
|
Reorganizing Project Folder Structure
|
2026-04-23 21:24:23 -07:00 |
|
DefaultNetworkPrefabs.asset.meta
|
Reorganizing Project Folder Structure
|
2026-04-23 21:24:23 -07:00 |
|
Definitions.meta
|
fix merge conflicts
|
2026-06-23 20:38:32 -07:00 |
|
Levels.meta
|
Adding big batch of structural code provided by Claude to start designing levels
|
2026-04-27 22:55:23 -07:00 |
|
Prefabs.meta
|
Reorganizing Project Folder Structure
|
2026-04-23 21:24:23 -07:00 |
|
Scenes.meta
|
Reorganizing Project Folder Structure
|
2026-04-23 21:24:23 -07:00 |
|
Scripts.meta
|
Reorganizing Project Folder Structure
|
2026-04-23 21:24:23 -07:00 |
|
Settings.meta
|
Reorganizing Project Folder Structure
|
2026-04-23 21:24:23 -07:00 |
|
TutorialInfo.meta
|
Reorganizing Project Folder Structure
|
2026-04-23 21:24:23 -07:00 |
|
UI.meta
|
Adding HUD!
|
2026-05-08 21:40:15 -07:00 |